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Tim Harris | UX Generalist

My process focuses on the fellowship of the triad in
Corporate America encompassing business, development, and design.

Aligning Business Objectives with Reality

Aligning Business Objectives with Reality

Extracting experience from requirements

A design thinking advocate

Design Thinking

Design thinking illustration
  • Boil down business requirements into goals and tasks via Core Models, Empathy Mapping, White Boarding Sessions, and Daily Workshops
  • Aid Agile teams in the creation of UX driven epics, stories, and tasks

Provisional Personas / Card Sorts

Card sorts illustration
  • Know thy customer through empathy maps and customer support research
  • Align persona development with Hollywood techniques through conceptualization, outlining, and scenario mapping.


Analytics through research illustration
  • Quantitative insights drive conceptualization
  • Spearheaded Site Catalyst / Omniture, Google Analytics initiatves cultivating a culture of analysis and trends
  • Implemented tracking features fueling business KPIs

Creating Experiences through Color and Composition

Creating Experiences through Color and Composition

Started in the industry as an animator, illustrator

Brand and marketing specialist

Photographer of objects

Understanding design basics

Pantone color selection illustration
  • Oil painter as a kid
  • Amateur photographer
  • Started in the industry on the art/design track rising to a senior art director role

Illustrator by trade

Illustration illustration
  • Picked up penciling skills from drafting class having to draft isometric illustrations for blue line machines.
  • Communication through illustration on white-boards and digital

Adaptive Responsive Methodologies

Adaptive responsive illustration
  • Experienced designing and developing on multiple platforms including television, tablet, and smartphone devices
  • Responsive breakpoints change often, but device categories do not.

Designing with an MVP in Mind

Accessibility standards advocate

Experience in Agile environments

HTML standards entusiast

CSS / SASS Qualified


Redlining illustration
  • Translating design to code through the practice of redlining
  • Redlining materials could incorporate basic design improvements or incorporate standard HTML guidance


Version control illustration
  • Align UX teams to standard development tools for versioning
  • Operate lockstep with one another through design reviews, handoffs, and comment moderation


HTML Prototyping
  • Invision and Axure are great tools, but detracts from the actual deliverable. Coding early and often preserves development momentum while allowing the UX team to validate future iterations.
  • Walk a design from concept to code ensuring ADA and WCAG 2.0 compliance